April 18, 2024

Virtual reality for collaborative e-learning Teresa Monahan , Gavin McArdle, Michela Bertolotto

Author: Juan José Calderón Amador
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Hoy traemos a este espacio este artículo en Computers and Education 50 (2008) 1339–1353 titulado:
“Virtual reality for collaborative e-learning” de Teresa Monahan , Gavin McArdle, Michela Bertolotto School of Computer Science and Informatics, University College Dublin, Belfield, Dublin 4, Ireland Received 20 September 2006; received in revised form 5 December 2006; accepted 11 December 2006

Abstract 

In the past, the term e-learning referred to any method of learning that used electronic delivery methods. With the advent of the Internet however, e-learning has evolved and the term is now most commonly used to refer to online courses. A multitude of systems are now available to manage and deliver learning content online. While these have proved popular, they are often single-user learning environments which provide little in the way of interaction or stimulation for the student. As the concept of lifelong learning now becomes a reality and thus more and more people are partaking in online courses, researchers are constantly exploring innovative techniques to motivate online students and enhance the e-learning experience. This article presents our research in this area and the resulting development of CLEV-R, a Collaborative Learning Environment with Virtual Reality. This web-based system uses Virtual Reality (VR) and multimedia and provides communication tools to support collaboration among students. In this article, we describe the features of CLEVR, its adaptation for mobile devices and present the findings from an initial evaluation. 2006 Elsevier Ltd. All rights reserved.

Keywords: Cooperative/collaborative learning; Interactive learning environments; Lifelong learning; Multimedia/hypermedia systems; Virtual reality

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 Fuente: [ slideshare vía Computers & Education 50]