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Interactive and immersive technologies, like augmented and virtual reality and esports, are trending in K–12 schools. Educators and IT teams are working together to bring these elements to students as a way to engage them in learning and prepare them for future STEM careers.
At Compton Unified School District in California, staff quickly found that introducing these advanced technologies strained the school’s bandwidth. The resulting slow speeds made VR feel less immersive and eliminated the option to compete in esports leagues.
Michele Dawson, the district’s senior director of educational…
At Compton Unified School District in California, staff quickly found that introducing these advanced technologies strained the school’s bandwidth. The resulting slow speeds made VR feel less immersive and eliminated the option to compete in esports leagues.
Michele Dawson, the district’s senior director of educational…